You can wishlist it on Steam (opens in new tab) now. Spiritfarer is planned for release sometime in 2020. Unlike previous Thunder Lotus games (looking at you, Jotun) and even other, more challenging, management games, Spiritfarer lets you kick back to enjoy a pleasant soundtrack, colorful environments, and hugs between departing friends. Instead it encourages finding a rhythm of crafting, choring, and socializing while headed to various destinations. Spiritfarer's style of management game isn't one that confines you to a set number of daylight hours and an energy bar. Soon, you will get a task where Summer requests you to find a meditation area. Now, you have to continue her questline by fulfilling her requests. She wears a hooded green coat adorned by a flower belt. That marks both the end of Summer's journey and the demo. Spiritfarer: How to Meditate Easily The first thing you need to do to unlock the meditation ability is to find a snake that is named Summer. Stella holds up a golden lantern, lighting the way at the prow of the ferry, when a giant white spirit appears out in the water accompanied by a swell in string music. I'll harvest those another time, though, as it feels like doing so would intrude on Summer's moment. I set a course on my map and, oh would you look at that, my carrots have grown. When we return to the ship, Summer tells Stella that she's finally ready to leave this realm and directs us to a new location on the map. It's these relaxing chores that keep me occupied during the journey. The seeds will grow in real time, just the same way that the fish I throw in the oven takes time to bake. At the rear of the ship, I throw a fishing line over the edge and catch myself a fish and some seeds for my garden. Fortunately, the ferry drives itself and I'm free to explore different facilities on the ferry while we travel. Instead, it will take a certain amount of time to arrive at our new location. Spiritfarer does not have a fast travel system. After I choose the location, our ferry takes off. I find the spot marked on my sea chart map, far off in the distance in territory I've not charted before. She only wants one more thing before she's ready to head to the other side: a family heirloom that she lost in another village. After entering a build menu and choosing a place on my ferry to place it, Summer is thrilled. In the final version, I'll need to collect these resources by travelling to other locations and manually harvesting them. In the demo, maple logs and iron are provided to me so that I can build it immediately. Before she's ready to be ferried to the other side, for example, Summer asks Stella to build her a meditation room.
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